astrae: (pic#)
diana meade ([personal profile] astrae) wrote 2013-07-04 05:37 am (UTC)

current

CLASS - DEDICATED HERO
ability: wisdom
hit die: 1d6
skill points at first level: (5 + int modifier) x 4
skill points at each additional level: 5 + int modifier

VITAL STATISTICS
strength: 10 (+0)
dexterity: 13 (+1)
constitution: 11 (+0)
intelligence: 15 (+2)
wisdom: 16 (+3)
charisma: 16 (+3)

fortitude save: 1 = 1 [base]
reflex save: 1 = 0 [base] + 1 [dex]
will save: 4 = 1 [base] + 3 [wis]
action points: 5
initiative: 1 = 1 [dex]

hit points: 6
defense: 12 = 10 + 1 [dex] + 1 [dedicated hero class]
base attack bonus: 0
melee: 0
ranged: 1 = 0 [base] + 1 [dex]

OCCUPATION:
student: a student can be in high school, college, or graduate school. she could be in a seminary, a military school, or a private institution.
prerequisite: 15+
skills: knowledge (arcane lore) & knowledge (earth/life sciences) & research
wealth bonus increase: +1

SKILLS
balance: 1 = 1 [dex]
bluff: 3 = 3 [dex]
climb: 0 = 0 [str]
computer use: 2 = 2 [int]
concentration: 2 = 0 [con] + 2 [rank]
*craft (pharmaceutical): 2 = 2 [int]
*craft (visual art): 2 = 2 [int]
*craft (writing): 2 = 2 [int]
diplomacy: 5 = 3 [cha] + 2 [trustworthy]
disguise: 3 = 3 [cha]
drive: 1 = 1 [dex]
escape artist: 1 = 1 [dex]
forgery: 2 = 2 [int]
*gamble: 3 = 3 [wis]
gather information: 5 = 3 [cha] + 2 [trustworthy]
hide: 1 = 1 [dex]
intimidate: 3 = 3 [cha]
*investigate: 3 = 3 [wis]
jump: 0 = 0 [str]
*knowledge (arcane lore): 5 = 2 [int] + 2 [rank] + 1 [student]
*knowledge (art): 2 = 2 [int]
*knowledge (behavioral science): 2 = 2 [int]
*knowledge (business): 2 = 2 [int]
*knowledge (civics): 2 = 2 [int]
*knowledge (current events): 2 = 2 [int]
*knowledge (earth and life sciences): 3 = 2 [int] + 1 [student]
*knowledge (history): 2 = 2 [int]
*knowledge (physical sciences): 2 = 2 [int]
*knowledge (pop culture): 2 = 2 [int]
*knowledge (streetwise): 2 = 2 [int]
*knowledge (tactics): 2 = 2 [int]
*knowledge (technology): 2 = 2 [int]
*knowledge (theology and philosophy): 2 = 2 [int]
*listen: 3 = 3 [wis]
move silently: 3 = 1 [dex] + 2 [rank]
navigate: 4 = 2 [int] + 2 [rank]
perform (all): 3 = 3 [cha]
*profession: 3 = 3 [wis]
*research: 5 = 2 [int] + 2 [rank] + 1 [student]
ride: 1 = 1 [dex]
search: 2 = 2 [int]
*sense motive: 5 = 3 [wis] + 2 [rank]
spellcraft: 6 = 2 [int] + 2 [rank] + 2 [magical affinity]
*spot: 3 = 3 [wis]
*survival: 3 = 3 [wis]
swim: 0 = 0 [str]
*treat injury: 7 = 3 [wis] + 4 [rank]
use magical device: 6 = 3 [cha] + 1 [rank] + 2 [magical affinity]

FEATS
magical affinity: the character gains a +2 bonus on all spellcraft checks and use magic device checks
simple weapons proficency: the character makes attack rolls with simple weapons normally
trustworthy: the character gets a +2 bonus on all diplomacy checks and gather information checks

TALENTS
empathy: the dedicated hero has a knack for being sensitive to the feelings and thoughts of others without having those feelings and thoughts communicated in any objectively explicit manner. this innate talent provides a bonus on checks involving interaction skills (bluff, diplomacy, handle animal, intimidate, perform, and sense motive), provided the hero spends at least 1 minute observing her target prior to making the skill check. the bonus is equal to the hero’s dedicated level.

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